﻿using System;
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.UI;

public class TruesteeShipPage : EventManager
{
    public Button trusteeShipBtn;

    public override void InformationSetting()
    {
        AddListenerToButton(trusteeShipBtn, trusteeShipBtnClick);
    }

    private void trusteeShipBtnClick()
    {
        MessageManager.GetInstance().SendMsg1216();
        Destroy(gameObject);
    }

}
